Career
Why Work with us
When passion, courage, and craftsmanship are put into something, positive things will happen.
Modeling Artist
We are currently in search of Modelers with minimum of 2-3 years of experience to join our Game Art Team
Responsibilities and Duties
- Create models as well as sculpt (sets, props, characters, etc.), following the creative direction of the designated supervisor.
- Follow leads and supervisors’ direction, ensuring that the models created are precise and accurate.
- Complete assigned modeling tasks in a timely manner and ensure all working files are efficiently organized at all times.
- Fully comprehend the requirements on the designs, thereby creating models true to their designs, whether organic or mechanical in nature.
- Address feedback and modify models by following the creative direction of the Supervising Modeler, Production Designer, and Cinematics Director/Producer.
Qualifications
- Minimum 2-3 years of Modeling experience in Photo-Real VFX, Commercials, VR or CG Animation Films.
- Proficiency in Maya, Z-brush / Mudbox and Adobe Photoshop.
- Excellent knowledge of displacement map and normal map generation in both Maya and Z-Brush.
- Knowledge of UV layout is a must.
- Excellent knowledge of polygonal and / or patch geometry modeling.
- Ability to multi-task and prioritize.
- Ability to troubleshoot and solve any technical or artistic issues.
- Excellent team player with good communication skills.
- Good knowledge of file and asset management skills.
- Flexibility to work in swing – Morning / Evening shifts.
Production Coordinator
We are currently in search of Co-Ordinators with minimum of 2 years of experience to join our Project Management Team
Responsibilities and Duties
- Schedule and track progress of tasks for assigned artists or sequences in the production system.
- Track and maintain database of revisions, omits, and shot length changes; notifies the affected crew as needed.
- Partner with other production personnel to ensure shots are scheduled and delivered in a timely manner.
- Follow up with artists on a daily basis to ensure task deliveries remain on schedule, communicating any scheduling changes to the appropriate Artists, Heads of Department and Production team as needed.
- Coordinate all client deliveries, both physical deliveries and digital deliveries via approved Client designated system.
- Maintain log of all deliveries and manages meeting schedule and rounds with HODs, taking and publishing notes for the team.
- Set up dailies and all client review sessions.
Qualifications
- Minimum 2 years’ experience in VFX production or feature animation.
- BA or BS degree in film, art, communications, or related field (preferred).
- Good knowledge of Office tools such as MS Excel.
- Experience with some production tracking software and asset management software, preferably Shotgun will be a plus.
- Schedule management experience in an extremely time-sensitive atmosphere, preferably in highly technical, dynamic departments.
- Must possess a high level of written, verbal, negotiation, decision making and analytical skills.
- Must possess highly developed communication skills to facilitate interdepartmental needs and schedules required, exhibiting a consistent standard of excellence in all business communications.
Lighting / Lookdev Artist
We are currently in search of Lighting / Lookdev Artists with minimum 3-4 years of experience to join our Lighting Team.
Responsibilities and Duties
- Work closely with Lighting Lead, Virtual Production Developer and VFX Supe to develop realistic lighting solutions.
- Help guide the look and feel of lighting for each project.
- Perform look development of CG assets and characters.
- Help deliver solutions on integrating lighting setups into the existing pipelines.
- Offering creative or technical solutions to problems where necessary.
- Oversee and help optimize VFX / CG shots for rendering.
- Translate 2D concepts and use a wide variety of lighting techniques to capture the vision laid out by the Art / Creative Director.
- Understand rendering tool capabilities and artistic direction to tackle the challenges that will impact lighting.
- Communicate and collaborate with various departments.
Qualifications
- Experience using Maya and rendering tools such as Redshift, Arnold, V-Ray etc.
- Demonstrable ability to communicate creative and technical thoughts and ideas.
- Ability to take directions and adaptable to change.
- Experience at improvising and problem-solving.
- Comfortability delivering on an expedited schedule.
- Excellent artistic skills, with a strong emphasis on real-world lighting/photography.
- Ability to multi-task and prioritize.
- Ability to troubleshoot and solve any technical or artistic issues.
- Excellent team player with good communication skills.
- Flexibility to work in swing – Morning / Evening shifts.
Mid-Texturing Artist
We are currently in search of Mid Texturing Artists with minimum 3-4 years of experience to join our Game Art Team
Responsibilities and Duties
- Create texture maps / images for (sets, props, characters, etc.), following the creative direction of the designated supervisor.
- Follow leads and supervisors’ direction, ensuring that the texture maps created are precise and accurate.
- Complete assigned texturing tasks in a timely manner and ensure all working images are efficiently organized at all times.
- Fully comprehend the requirements on the designs, thereby creating textures true to their designs, whether organic or inorganic in nature.
- Address feedback and modify textures by following the creative direction of the Supervisor, Production Designer, and Cinematics Director/Producer.
Qualifications
- Minimum 3 years of feature film VFX experience.
- Demonstrable ability to communicate creative and technical thoughts and ideas.
- Knowledge of Body Paint, Deep Paint, or other 3D paint packages is a plus.
- Strong visual skills, and a good eye for detail, scale, composition, colour and form.
- A good knowledge of how the texture painting work fits into the bigger picture, particularly in relation to modelling, shading, and look development.
- Experience meeting deadlines while retaining a high quality of work.
- Calm under pressure and committed to meet production deadlines.
- Ability to multi-task and prioritize.
- Excellent team player with good communication skills.
- Flexibility to work in swing – Morning / Evening shifts.
We offer excellent career opportunities Apply Now
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